Azer

Medium elemental, lawful neutral

Armour Class: 17 (natural armour, shield)
Hit Points: 39 (6d8 + 12)
Speed: 30 ft.

STRDEXCON
17 (+3)12 (+1)15 (+2)
INTWISCHA
12 (+1)13 (+1)10 (+0)

Saving Throws: Con +4
Damage Immunities: fire, poison
Condition Immunities: poisoned
Senses: passive Perception 11
Languages: Ignan
Challenge Rating: 2 (450 XP)


Abilities

Heated Body – A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.

Heated Weapons – When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).

Illumination – The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.


Actions

Warhammer – Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.