Azer
Medium elemental, lawful neutral
Armour Class: 17 (natural armour, shield)
Hit Points: 39 (6d8 + 12)
Speed: 30 ft.
STR | DEX | CON |
17 (+3) | 12 (+1) | 15 (+2) |
INT | WIS | CHA |
12 (+1) | 13 (+1) | 10 (+0) |
Saving Throws: Con +4
Damage Immunities: fire, poison
Condition Immunities: poisoned
Senses: passive Perception 11
Languages: Ignan
Challenge Rating: 2 (450 XP)
Abilities
Heated Body – A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.
Heated Weapons – When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
Illumination – The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
Actions
Warhammer – Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.