Bugbear
Medium humanoid (goblinoid), chaotic evil
Armour Class: 16 (hide armour, shield)
Hit Points: 27 (5d8 + 5)
Speed: 30 ft.
STR | DEX | CON |
15 (+2) | 14 (+2) | 13 (+1) |
INT | WIS | CHA |
8 (−1) | 11 (+0) | 9 (−1) |
Skills: Stealth +6, Survival +2
Senses: darkvision 60 ft., passive Perception 10
Languages: Common, Goblin
Challenge Rating: 1 (200 XP)
Abilities
Brute – A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
Surprise Attack – If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
Actions
Morningstar – Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.
Javelin – Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.