Ettercap
Medium monstrosity, neutral evil
Armour Class: 13 (natural armour)
Hit Points: 44 (8d8 + 8)
Speed: 30 ft., climb 30 ft.
STR | DEX | CON |
14 (+2) | 15 (+2) | 13 (+1) |
INT | WIS | CHA |
7 (−2) | 12 (+1) | 8 (−1) |
Skills: Perception +3, Stealth +4, Survival +3
Senses: darkvision 60 ft., passive Perception 13
Languages: –
Challenge: 2 (450 XP)
Abilities
Spider Climb – The ettercap can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Sense – While in contact with a web, the ettercap knows the exact location of any other creature in contact with the same web.
Web Walker – The ettercap ignores movement restrictions caused by webbing.
Actions
Multiattack – The ettercap makes two attacks: one with its bite and one with its claws.
Bite – Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage plus 4 (1d8) poison damage. The target must succeed on a DC 11 Constitution saving throw or be poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Claws – Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.
Web (Recharge 5–6) – Ranged Weapon Attack: +4 to hit, range 30/60 ft., one Large or smaller creature. Hit: The creature is restrained by webbing. As an action, the restrained creature can make a DC 11 Strength check, escaping from the webbing on a success. The effect also ends if the webbing is destroyed. The webbing has AC 10, 5 hit points, vulnerability to fire damage, and immunity to bludgeoning, poison, and psychic damage.