Ettin

Large giant, chaotic evil

Armour Class: 12 (natural armour)
Hit Points: 85 (10d10 + 30)
Speed: 40 ft.

STRDEXCON
21 (+5)8 (−1)17 (+3)
INTWISCHA
6 (−2)10 (+0)8 (−1)

Skills: Perception +4
Senses: darkvision 60 ft., passive Perception 14
Languages: Giant, Orc
Challenge: 4 (1,100 XP)


Abilities

Two Heads – The ettin has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.

Wakeful – When one of the ettin’s heads is asleep, its other head is awake.


Actions

Multiattack – The ettin makes two attacks: one with its battleaxe and one with its morningstar.

Battleaxe – Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

Morningstar – Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.