Gargoyle

Medium elemental, chaotic evil

Armour Class: 15 (natural armour)
Hit Points: 52 (7d8 + 21)
Speed: 30 ft., fly 60 ft.

STRDEXCON
15 (+2)11 (+0)16 (+3)
INTWISCHA
6 (−2)11 (+0)7 (−2)

Damage Resistances: bludgeoning, piercing, and slashing from nonmagical attacks that aren’t adamantine
Damage Immunities: poison
Condition Immunities: exhaustion, petrified, poisoned
Senses: darkvision 60 ft., passive Perception 10
Languages: Terran
Challenge: 2 (450 XP)


Abilities

False Appearance
– While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.


Actions

Multiattack – The gargoyle makes two attacks: one with its bite and one with its claws.

Bite – Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claws
– Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.