Hill Giant
Giant
Huge giant, chaotic evil
Armour Class: 13 (natural armour)
Hit Points: 105 (10d12 + 40)
Speed: 40 ft.
STR | DEX | CON |
21 (+5) | 8 (−1) | 19 (+4) |
INT | WIS | CHA |
5 (−3) | 9 (−1) | 6 (−2) |
Skills: Perception +2
Senses: passive Perception 12
Languages: Giant
Challenge: 5 (1,800 XP)
Actions
Multiattack – The giant makes two greatclub attacks.
Greatclub – Melee Weapon Attack: +8 to hit, reach 10ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Rock – Ranged Weapon Attack: +8 to hit, range 60/240ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.