Manticore

Large monstrosity, lawful evil

Armour Class: 14 (natural armour)
Hit Points: 68 (8d10 + 24)
Speed: 30 ft., fly 50 ft.

STRDEXCON
17 (+3)16 (+3)17 (+3)
INTWISCHA
7 (−2)12 (+1)8 (−1)

Senses: darkvision 60 ft., passive Perception 11
Languages: Common
Challenge: 3 (700 XP)


Abilities

Tail Spike Regrowth
– The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.


Actions

Multiattack
– The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.

Bite – Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Claw – Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Tail Spike – Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.