Merfolk

Medium humanoid (merfolk), neutral

Armour Class: 11
Hit Points: 11 (2d8 + 2)
Speed: 10 ft., swim 40 ft.

STRDEXCON
10 (+0)13 (+1)12 (+1)
INTWISCHA
11 (+0)11 (+0)12 (+1)

Skills: Perception +2
Senses: passive Perception 12
Languages: Aquan, Common
Challenge: 1/8 (25 XP)


Abilities

Amphibious – The merfolk can breathe air and water.


Actions

Spear
– Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.