Ogre
Large giant, chaotic evil
Armour Class: 11 (hide armour)
Hit Points: 59 (7d10 + 21)
Speed: 40 ft.
STR | DEX | CON |
19 (+4) | 8 (−1) | 16 (+3) |
INT | WIS | CHA |
5 (−3) | 7 (−2) | 7 (−2) |
Senses: darkvision 60 ft., passive Perception 8
Languages: Common, Giant
Challenge: 2 (450 XP)
Actions
Greatclub – Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Javelin – Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.