Orc

Medium humanoid (orc), chaotic evil

Armour Class: 13 (hide armour)
Hit Points: 15 (2d8 + 6)
Speed: 30 ft.

STRDEXCON
16 (+3)12 (+1)16 (+3)
INTWISCHA
7 (−2)11 (+0)10 (+0)

Skills: Intimidation +2
Senses: darkvision 60 ft., passive Perception 10
Languages: Common, Orc
Challenge: 1/2 (100 XP)


Abilities

Aggressive – As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.


Actions

Greataxe – Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Javelin – Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.