White Dragon Wyrmling

Chromatic Dragon

Medium dragon, chaotic evil

Armour Class: 16 (natural armour)
Hit Points: 32 (5d8 + 10)
Speed: 30 ft., burrow 15 ft., fly 60 ft., swim 30 ft.

STRDEXCON
14 (+2)10 (+0)14 (+2)
INTWISCHA
5 (−3)10 (+0)11 (+0)

Saving Throws: Dex +2, Con +4, Wis +2, Cha +2
Skills: Perception +4, Stealth +2
Damage Immunities: cold
Senses: blindsight 10 ft., darkvision 60 ft., passive Perception 14
Languages: Draconic
Challenge: 2 (450 XP)


Actions

Bite – Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.

Cold Breath (Recharge 5–6) – The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.