Battle Medic

Prerequisite: Wisdom 13 or higher

Your quick thinking and medical knowledge allow you to heal allies in the midst of battle. You gain the following benefits:

  • You gain proficiency in the Medicine skill.
  • You can use a healer’s kit as a bonus action.
  • Once per short or long rest, you can use an action to stabilise a dying creature, restoring 1d6 hit points.



Mythic Arcanum Homebrew