Battle Medic
Prerequisite: Wisdom 13 or higher
Your quick thinking and medical knowledge allow you to heal allies in the midst of battle. You gain the following benefits:
- You gain proficiency in the Medicine skill.
- You can use a healer’s kit as a bonus action.
- Once per short or long rest, you can use an action to stabilise a dying creature, restoring 1d6 hit points.
Mythic Arcanum Homebrew