Boar

Medium beast, unaligned

Armour Class: 11 (natural armour)
Hit Points: 11 (2d8 + 2)
Speed: 40 ft.

STRDEXCON
13 (+1)11 (+0)12 (+1)
INTWISCHA
2 (−4)9 (−1)5 (−3)

Senses: passive Perception 9
Languages:
Challenge: 1/4 (50 XP)


Abilities

Charge
– If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 3 (1d6) slashing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

Relentless (Recharges after a Short or Long Rest) – If the boar takes 7 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.


Actions

Tusk – Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.