Crocodile

Large beast, unaligned

Armour Class: 12 (natural armour)
Hit Points: 19 (3d10 + 3)
Speed: 20 ft., swim 30 ft.

STRDEXCON
15 (+2)10 (+0)13 (+1)
INTWISCHA
2 (−4)10 (+0)5 (−3)

Skills: Stealth +2
Senses: passive Perception 10
Languages:
Challenge: 1/2 (100 XP)


Abilities

Hold Breath
– The crocodile can hold its breath for 15 minutes.


Actions

Bite – Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can’t bite another target.