Crocodile
Large beast, unaligned
Armour Class: 12 (natural armour)
Hit Points: 19 (3d10 + 3)
Speed: 20 ft., swim 30 ft.
STR | DEX | CON |
15 (+2) | 10 (+0) | 13 (+1) |
INT | WIS | CHA |
2 (−4) | 10 (+0) | 5 (−3) |
Skills: Stealth +2
Senses: passive Perception 10
Languages: –
Challenge: 1/2 (100 XP)
Abilities
Hold Breath – The crocodile can hold its breath for 15 minutes.
Actions
Bite – Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can’t bite another target.