Giant Centipede
Small beast, unaligned
Armour Class: 13 (natural armour)
Hit Points: 4 (1d6 + 1)
Speed: 30 ft., climb 30 ft.
STR | DEX | CON |
5 (−3) | 14 (+2) | 12 (+1) |
INT | WIS | CHA |
1 (−5) | 7 (−2) | 3 (−4) |
Senses: blindsight 30 ft., passive Perception 8
Languages: –
Challenge: 1/4 (50 XP)
Actions
Bite – Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.