Giant Crocodile

Huge beast, unaligned

Armour Class: 14 (natural armour)
Hit Points: 85 (9d12 + 27)
Speed: 30 ft., swim 50 ft.

STRDEXCON
21 (+5)9 (−1)17 (+3)
INTWISCHA
2 (−4)10 (+0)7 (−2)

Skills: Stealth +5
Senses: passive Perception 10
Languages:
Challenge: 5 (1,800 XP)


Abilities

Hold Breath – The crocodile can hold its breath for 30 minutes.


Actions

Multiattack – The crocodile makes two attacks: one with its bite and one with its tail.

Bite – Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can’t bite another target.

Tail – Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.