Giant Wolf Spider

Medium beast, unaligned

Armour Class: 13
Hit Points: 11 (2d8 + 2)
Speed: 40 ft., climb 40 ft.

STRDEXCON
12 (+1)16 (+3)13 (+1)
INTWISCHA
3 (−4)12 (+1)4 (−3)

Skills: Perception +3, Stealth +7
Senses: blindsight 10 ft., darkvision 60 ft., passive Perception 13
Languages:
Challenge: 1/4 (50 XP)


Abilities

Spider Climb
– The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense – While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.

Web Walker – The spider ignores movement restrictions
caused by webbing.


Actions

Bite
– Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.


Smaller than a giant spider, a giant wolf spider hunts prey across open ground or hides in a burrow or crevice, or in a hidden cavity beneath debris.