Hunter Shark
Large beast, unaligned
Armour Class: 12 (natural armour)
Hit Points: 45 (6d10 + 12)
Speed: 0 ft., swim 40 ft.
STR | DEX | CON |
18 (+4) | 13 (+1) | 15 (+2) |
INT | WIS | CHA |
1 (−5) | 10 (+0) | 4 (−3) |
Skills: Perception +2
Senses: blindsight 30 ft., passive Perception 12
Languages: –
Challenge: 2 (450 XP)
Abilities
Blood Frenzy – The shark has advantage on melee attack rolls against any creature that doesn’t have all its hit points.
Water Breathing – The shark can breathe only underwater.
Actions
Bite – Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.
Smaller than a giant shark but larger and fiercer than a reef shark, a hunter shark haunts deep waters. It usually hunts alone, but multiple hunter sharks might feed in the same area. A fully grown hunter shark is 15 to 20 feet long.