Jackal

Small beast, unaligned

Armour Class: 12
Hit Points: 3 (1d6)
Speed: 40 ft.

STRDEXCON
8 (−1)15 (+2)11 (+0)
INTWISCHA
3 (−4)12 (+1)6 (−2)

Skills: Perception +3
Senses: passive Perception 13
Languages:
Challenge: 0 (10 XP)


Abilities

Keen Hearing and Smell
– The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics – The jackal has advantage on an attack roll against a creature if at least one of the jackal’s allies is within 5 feet of the creature and the ally isn’t incapacitated.


Actions

Bite
– Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 – 1) piercing damage.