Scorpion
Tiny beast, unaligned
Armour Class: 11 (natural armour)
Hit Points: 1 (1d4 − 1)
Speed: 10 ft.
STR | DEX | CON |
2 (−4) | 11 (+0) | 8 (−1) |
INT | WIS | CHA |
1 (−5) | 8 (−1) | 2 (−4) |
Senses: blindsight 10 ft., passive Perception 9
Languages: –
Challenge: 0 (10 XP)
Actions
Sting – Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.