Tiger

Large beast, unaligned

Armour Class: 12
Hit Points: 37 (5d10 + 10)
Speed: 40 ft.

STRDEXCON
17 (+3)15 (+2)14 (+2)
INTWISCHA
3 (−4)12 (+1)8 (−1)

Skills: Perception +3, Stealth +6
Senses: darkvision 60 ft., passive Perception 13
Languages:
Challenge: 1 (200 XP)


Abilities

Keen Smell – The tiger has advantage on Wisdom (Perception) checks that rely on smell.

Pounce – If the tiger moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.


Actions

Bite
– Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Claw – Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.