Commoner

Medium humanoid (any race), any chaotic alignment

Armour Class: 10
Hit Points: 4 (1d8)
Speed: 30 ft.

STRDEXCON
10 (+0)10 (+0)10 (+0)
INTWISCHA
10 (+0)10 (+0)10 (+0)

Senses: passive Perception 10
Languages: any one language (usually Common)
Challenge: 0 (10 XP)


Actions

Club
– Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.


Commoners include peasants, serfs, slaves, servants, pilgrims, merchants, artisans, and hermits.