Commoner
Medium humanoid (any race), any chaotic alignment
Armour Class: 10
Hit Points: 4 (1d8)
Speed: 30 ft.
STR | DEX | CON |
10 (+0) | 10 (+0) | 10 (+0) |
INT | WIS | CHA |
10 (+0) | 10 (+0) | 10 (+0) |
Senses: passive Perception 10
Languages: any one language (usually Common)
Challenge: 0 (10 XP)
Actions
Club – Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Commoners include peasants, serfs, slaves, servants, pilgrims, merchants, artisans, and hermits.